mcp-unity
Unity 에디터와 연결하는 Model Context Protocol 플러그인. Cursor, Claude Code, Codex, Windsurf 등 여러 IDE를 위해 설계되었습니다.
MCP Unity Editor (Game Engine)
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MCP Unity is an implementation of the Model Context Protocol for Unity Editor, allowing AI assistants to interact with your Unity projects. This package provides a bridge between Unity and a Node.js server that implements the MCP protocol, enabling AI agents like Cursor, Windsurf, Claude Code, Codex CLI, GitHub Copilot, and Google Antigravity to execute operations within the Unity Editor.
Features
IDE Integration - Package Cache Access
MCP Unity provides automatic integration with VSCode-like IDEs (Visual Studio Code, Cursor, Windsurf, Google Antigravity) by adding the Unity Library/PackedCache folder to your workspace. This feature:
- Improves code intelligence for Unity packages
- Enables better autocompletion and type information for Unity packages
- Helps AI coding assistants understand your project's dependencies
MCP Server Tools
The following tools are available for manipulating and querying Unity scenes and GameObjects via MCP:
execute_menu_item: Executes Unity menu items (functions tagged with the MenuItem attribute)Example prompt: "Execute the menu item 'GameObject/Create Empty' to create a new empty GameObject"
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